Lenar Gumerov

Lenar Gumerov

Software Engineer (Frontend-focused)

About me

Fullstack Engineer with a strong frontend focus and experience in UI-heavy products. In addition to frontend, build backend services in Node.js and Go, and Flutter mobile apps with full CI/CD and deployment.

Experience

[Meridian AI Fund](https://meridian-ai-fund.com/)
Fullstack Engineer
2 m · From Jul 2026From Jul 2026 · 2 m
Saint Lucia, Remote

AI-fund investment platform — a public product taking real on-chain crypto payments. Owned it across frontend, backend, infrastructure, and analytics.

Product & features

  • Built the crypto payment engine — a standalone on-chain watcher that polls Solana, Ethereum, and Tron nodes, matches each incoming payment by a unique amount, waits for per-network confirmations, and routes anomalies (under or overpaid, late, unmatched) to manual reconciliation.
  • Built the back-office — a payout workflow (on hold, paid, rejected, with an audit trail), payment-anomaly resolution, plus portfolio, news, and per-country limit management.
  • Passwordless auth — one-time six-digit codes and magic links (hashed codes, TTL, attempt limits), with admin access gated by an email allowlist.

Architecture & refactoring

  • Fastify backend with fail-fast config validation (Zod), rate limiting, and bot detection. Postgres and Prisma with automatic migrations and an isolated test database.
  • Owned automated deployments — Dockerized services shipped to a VPS with no manual steps, Caddy serving hashed assets behind a no-cache HTML shell. Live price quotes on a schedule, with order composition stored as immutable snapshots (keep what happened, compute the rest).

Observability

  • Built first-party, cookieless analytics to replace a third-party tool — GDPR-clean by design: visitors keyed by a daily salted hash, no raw IP or user-agent stored, location kept only as a country code (MaxMind). A server-side Meta Conversions API mirrors browser events with hashed data and purchase deduplication.
  • Sentry on backend and watcher, a dead-man-switch healthcheck, Telegram alerts, and transactional email (Resend) in English and Russian.
ReactFastifyPrismaZodPostgreSQLDockerCaddyMaxMindSentryTypeScriptCI/CD
[Cobalt Lab](https://cobaltlab.tech/)
Senior Frontend Engineer
6 m · Oct 2025 — Apr 2026Oct 2025 — Apr 2026 · 6 m
Cyprus, Remote

Real-money iGaming platform. Joined mid-rebuild — a UI redesign running in parallel with an architecture rework, on top of heavy accumulated legacy.

Architecture & refactoring

  • Key refactors — network layer centralization, splitting 2–3k-line god components and stores (with legacy parity), Vue 3 typing standardization, and security hardening across user flows.

Product & features

  • As one of two frontend engineers, owned 18+ end-to-end product features across 50+ epics — retention events, onboarding, new banner system, referral program, reward claim.

Process & team

  • Every feature shipped through a full production cycle — responsive, unit-tested, localized, CDN + WebP, PostHog tracking.
VuePiniaViteVitestTailwindPostHogModular FrontendTypeScript
Freelance
Freelance
Fullstack Engineer (Frontend-focused)
9 m · Jan 2025 — Oct 2025Jan 2025 — Oct 2025 · 9 m
Remote

Independent product work — web apps and Telegram Mini Apps across iGaming, e-commerce, and crypto.

  • Developed a crypto dashboard — real-time via Go + WebSockets, portfolio metrics, and role-based access.
  • Worked on a mobile e‑commerce app (Flutter), built solo across the full stack — Go + PostgreSQL backend, React admin (QR codes, CRUD, service flows), OpenAPI-driven contracts, and a Docker container per service including S3 and mail.
ReactNext.jsshadcn/uiAceternity UIGoPostgreSQLRedisDockerTimescaleDBTailwindMotion.jsWebSocketsFlutterTypeScriptCI/CD
Orbit — [Portal](https://t.me/orbit_portal_bot)
Orbit — Portal
Senior Frontend Engineer
6 m · Sep 2024 — Mar 2025Sep 2024 — Mar 2025 · 6 m
Dubai, Remote

Telegram gaming platform that grew to 1M users.

Product & features

  • Led the frontend of a Telegram gaming platform from pre-launch to 1M users, owning UI and core business logic (rewards, purchases, ads)
  • Built a drop-in TMA SDK with embeddable UI widgets and cross-game services (auth/profile, balance & inventory sync, leaderboards)
  • Delivered rich animated interactions and visual theming based on user-selected Telegram styles using Motion.js, custom particle systems, and Spline-based animations

Performance

  • Optimized for Telegram Mini Apps constraints: reduced initial JS payload by 55% (from 1.1 MB to 490 KB gz) via code-splitting, tree-shaking, and asset deduplication

Architecture & refactoring

  • Built a reusable SDK adapter and integration docs so partner Unity and Unreal games ran correctly inside Telegram Mini Apps — WebView constraints, auth handoff, and balance and inventory sync. Adopted across dozens of partner games.
ReactReduxZustandTailwindTelegram Mini Apps (TMA)Motion.jsFeature-Sliced DesignClean ArchitectureWeb Performance OptimizationTypeScript
Incymo — [SmartUA](https://incymo.ai/smartua/)
Incymo — SmartUA
Senior Frontend Engineer
1 y 4 m · Jun 2023 — Sep 2024Jun 2023 — Sep 2024 · 1 y 4 m
Tbilisi, Remote

AI tooling for generating ad creatives.

Product & features

  • Built a complex Canvas-based image and video editor with multi-layer support, timeline, batch imports, and an animation system
  • Designed and implemented an ad banner generator with a flexible template system and post‑generation editing
  • Led a full UI redesign from a legacy Android-style interface to a modern Material 3+ design system
  • Built analytical dashboards with charts and visual summaries across multiple ad networks, reducing campaign review time from ~10 to ~2 minutes
VuePiniaVuetifyTailwindChart.jsMotion & Interaction DesignDesign SystemsFeature-Sliced DesignClean ArchitectureTypeScript
Icons8 LLC — [Icons](https://icons8.com/icons)
Icons8 LLC — Icons
Frontend Engineer
1 y 9 m · Oct 2021 — Jun 2023Oct 2021 — Jun 2023 · 1 y 9 m
Innopolis, Remote

Icon and design-asset platform.

Product & features

  • Built the Iconizer SVG editor on Paper.js (grouped downloads, editable previews, syntax-highlighted embed code) and a cross-project atomic UI component library shipped across Icons8 products
  • Improved in-product ad UX, increasing CTR by 18% and achieving 72% viewability

Performance

  • Optimized performance using lazy loading, SSR, and image compression — LCP −42%, CLS 0.03, image payload −55%
VueVuexNuxtPaper.jsSVGSSRFeature-Sliced DesignClean ArchitectureWeb Performance Optimization
[MKSKOM LLC](https://mkskom.ru/)
Frontend Engineer
7 m · Feb 2021 — Aug 2021Feb 2021 — Aug 2021 · 7 m
Moscow, Remote

Document-heavy enterprise system.

  • Developed isolated SPA modules integrated into a legacy monolithic system, including PHP‑based integrations
  • Implemented a complex editable table with nested forms and full mobile responsiveness
VueModular FrontendSCSS

Key Skills

Core
TypeScriptJavaScriptHTMLCSSSCSSGitCI/CD
Frontend
ReactReduxZustandNext.jsshadcn/uiAceternity UIVueVuexPiniaNuxtVuetifySPASSRSSG
Backend
Node.jsFastifyGoPrismaZodPostgreSQLRedisMongoDBDockerREST APIMicroservicesMessage QueuesSQLNoSQL
Tools
ViteVitestTailwindFigmaTelegram Mini Apps (TMA)i18nextGoogle Tag ManagerYandex MetricaPostHogSentryMotion.jsPaper.jsChart.jsSVGWebSocketsCursorClaude
UX & Visual
UI/UXMotion & Interaction DesignResponsive & Fluid Layout SystemsThemability & Runtime ThemingAccessibility
Architecture
Design SystemsFeature-Sliced DesignAtomic DesignClean ArchitectureMVCMVVMState ManagementFluxMicrofrontendsModular Frontend
Mobile
FlutterAndroidiOS
Principles
Web Performance OptimizationSOLIDDRYKISSYAGNI

Education

[Innopolis University](https://innopolis.university/en/)
Bachelor of Computer Science
Software Engineer
  • Advanced Enterprise Programming on JavaScript course
  • Courses in Product Design & Management
  • Hands-on backend, frontend, and mobile development; data structures and algorithms
  • Project: procedurally generated solar system in Unity (algorithms reused in resume-site animation)
JavaScriptTypeScriptHTMLCSSSCSSGitCI/CDDockerFigmaReactReduxSPAUI/UXAccessibilityResponsive & Fluid Layout SystemsDesign SystemsAgileScrumWaterfallLeanREST APISQLPostgreSQLMySQLSQLiteNoSQLRedisMongoDBPython FlaskPython FastAPIPython DjangoJava SpringAndroidFlutterData Structures & AlgorithmsGame DevelopmentC#Unity

Awards

  • Winner, Digital Breakthrough 2020 (Northwest IT Hub) hackathon

    48 hours, among 280 teams

  • Winner, OpenSpaceHack 2020 hackathon

    48 hours, among 37 teams

  • 4th Place, InnoCTF 2018 (Cybersecurity)

    10 hours, among ~30 teams

Teaching

  • Taught high school students Android dev on Java, robotics on Python

  • Taught kids programming on Python via Minecraft